Core team
Producer , Designer, Technical Artist, Animator
He started his adventure with game development in 2012 with level design. Since then he practiced many skills such as scripting, 3d graphics, animation, design and prototyping. When he has a break from coordinating the project and writing game design documents, he is focused on making a extra juicy combat system.
Previous works: boldbeargames.com/games boldbeargames.com/animations
Programmer / Writer
Responsible for: Narrative system, writing dialogues and quests (english, polish), level design.
You can find his paper Role-Playing-Games creations in the link below:
world design with some mythology & 2 detailed country guidebooks [everything in polish]
Programmer
Programmer responsible for coding user interface, but she is gonna pop in wherever gonna be needed. Likes stuff. Her previous projects can be found below:
Those great people collaborate/d with us...
Programmer
Kasia 'K8' Sosnowska wanted to be a video game artist, but found beauty in programming and solving technical problems. She has been humbly mastering these skills since 2012 and now from her graduation in October 2017, she officially gets paid for doing just that as game developer.
K8 has loved comics and games since her teens and regrets years wasted not playing pen and paper RPGs. She's also guilty of collecting tools for DIY projects.
She doesn't look good on photos, but cats certainly do.
Programmer
C# developer with master's degree in mathematics. She knows how important social media are and likes Wordpress for its simplicity.
Also, she plays saxophone with jazz/swing band in Cracow clubs. During studies at AGH UST she was playing in AGH UST Representative Orchestra and was the lead creator of the official website for that student organisation. You can find it at oragh.agh.edu.pl
2d Artist
Illustrator responsible for creature design and painting ingame sprites. Also full time concept artist. Check out her current portfolio at: www.behance.net/Nivailis
2d Artist
An illustrator sometimes wearing the cape of a graphic designer. When she's not drawing, she spends her time digging through nerdy stuff. Her previous projects include 2D assets & concept art for Cold Horizon by Big Cake Games. Her art was also featured in annual Exposé 11. Visit her artstation at: : www.artstation.com/elwiko/